OPERATION BLACKGLASS — NATIVE 0.1.2
A three-operation espionage game by Josh Herman.

Mac download: Apple silicon and Intel (universal binary).
Use macOS 13 or newer. Keyboard and mouse required.

Unzip this folder, then copy Operation Blackglass Native.app to your Applications
folder. Choose an operation and select Deploy. No Godot editor installation needed.

This is an independently distributed prototype with a local ad-hoc signature.
It is not Apple-notarized; macOS may prevent opening it from a web download.

CONTROLS
WASD: move. Mouse: look. Left click: fire. Right click: aim.
Shift: sprint. C: crouch. Space: jump. F: interact or silent takedown.
R: reload. G: EMP. Esc or M: pause and release mouse. F11: fullscreen.
Resume only through the pause menu. Each operation explains its objectives.

WHAT CHANGED IN 0.1.2
Removed an incorrect desktop-cursor position check that could interrupt play
while turning. Native focus and capture mode still control input. Escape and
focus loss still pause and release the mouse.

All three missions, objective gates, physics, combat, checkpoint restoration,
pause/release logic, and save isolation passed the release's headless checks.
This patch has not received a separate native GUI playthrough.

This is the Godot native edition, separate from the browser/Electron game.
It has its own local save data. No controller support is included.

ENGINE / FONT LICENSES
Godot 4.7.2 and its third-party component notices are in LICENSES.
Inter font is distributed under the SIL Open Font License in LICENSES.
